Many games have beautiful visual game-play, and so today I want to write about one named Gris. Having not played it, it has taken my attention with is stunning visual-style. The game has a watercolour-like style, with soft washes of colour and a limit colour palette – it is said that they had a colour script to help them generate palettes to work well with the story. Below are some stills that I found online of the gameplay:
“Gris is like an animation film, that lets you play along with it” – Verge
The game from an outsiders perspective seems full of energy, from the sketches to the beautiful soundtrack – the atmosphere seems very soulful. It’s inspiring to see how this project came together in a game, with lots of creatives.










